My low-poly in-game character model of Spirit Blossom Jinx. Took a concept from an artist to make a game ready model using: Zbrush, Maya and 3D Coat, rendered with Maya’s Arnold.
Concept image by Viorie
Process of making Spirit Blossom Jinx.
Zbrush female anatomy study.
3D Dog Design taken from a 2D design I made.
Xgen male hair done in Maya and rendered in Arnold.